Weapons



Weapons are items that players use in combat. Weapons are mostly procedurally generated, completely unique and with randomized stats. However, 356 custom-made melee weapons can be found in the game.

Ranged weapons generate with various stats such as magazine size, reload time, rate of fire, utility functionality (for example flashlights), and more exotic modifiers like branching or bouncing shots.

Found weapons can be of any rarity from common to very rare, which in turn affects which modifiers are possible.

Comparatively little information has been released about the stats and modifiers that are possible on melee weapons.

Weapons do not currently have a chance of being crafted with modifiers.

Each tier of weapon is based on a primary ore, there are 10 tiers. Each race has a unique set of 6 weapons per tier, accounting for 360 ore based weapons.

Ranged Weapons
Guns and Bows are ranged weapons that consume the player's energy bar when fired. Although different guns have different ammo types, they do not require ammunition. Throwing weapons do not consume energy, but are removed from inventory when thrown.

How to obtain your first gun

Bows

 * Hunting Bow